Celtearan Empire

Region: Twilight Mire Pop Count: 31 / 28 Empire Prestige: 100 Prestige Gain: 4 Rulers: Vandros

General Information

General
Stability: Balanced
Stability Gain Chance: 35%
Stability Loss Chance: 140%
Stability Loss Chance On Leader Death: 100%
Infamy: 20
Total Karma: 7
Rolling Karma: -2
Temporary Karma: 0
Income
Money: 1767.0 / 6000
Money Income: 267.0
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: (T) Strange Outsiders
Temperament: Player

Administration & Holdings

Administration
Administration: 5
Territory: 69 / 88
Roads: 28 / 26
Territory Holdings
Plains 19
Forest 2
Dense Forest 0
Urban 0
Hill 0
Mountain 12
River 0
Desert 15
Tundra 0
Marsh 21
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Imperial Council
Succession Type: Strength
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Bureaucracy
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Benevolence
Land Doctrine: Shock
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Conservative
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: Moderate
Justice Stance: None

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Cha'saka Compliant 15% 0% 30% Neutral
First Republic of Alturus Compliant 15% 0% 30% Player
Masira Compliant 15% 0% 30% magic: 5
mounts: 3
Neutral
Mirelight Union Loyal 0% 0% 10% Neutral
Pulee Alatar Loyal 15% 0% 30% wood: 4
iron: 4
Neutral
Teo'zados'koa Compliant 15% 0% 30% Player

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Cha'saka Friendly None Unknown
2 Great Algren Imperial Watch Friendly None Unknown
3 Pulee Alatar Friendly None Unknown
4 Jinying Neutral Non-Aggression Pact Unknown
5 Daksha D'io Allied None Unknown
6 Pulee Alatar Friendly None Unknown
7 Valonmaa Listeners Unfriendly Non-Aggression Pact Unknown
8 Valonmaa Seers Unfriendly Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 5
Land Defense Modifier: 5
Naval Attack Modifier: 5
Naval Defense Modifier: 5
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 6/7

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 30
Ancient Civilian 0 money: 30
Ancient Elite Infantry 1 bronze: 2
stone: 1
money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 1 wood: 1
money: 30
Ancient Light Infantry 3 wood: 1
stone: 1
money: 30
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30
Classical Light Archers 0 wood: 1
money: 30
Classical Light Infantry 0 wood: 1
bronze: 1
money: 30
Classical Spearmen 0 stone: 1
bronze: 1
money: 30
Imperial Cavalier 0 prestige: 2
money: 30
Imperial Celestial 0 prestige: 2
money: 30
Imperial Legionnaire 0 prestige: 2
money: 30
Imperial Marksman 0 prestige: 2
money: 30
Imperial Tyranus 0 prestige: 2
money: 30
Imperial War Dancer 1 prestige: 2
money: 30

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 42 39 3 19 / 25
Wood 24 12 12 18 / 30
Stone 24 16 8 21 / 30
Mounts 5 0 5 14 / 30
Research 10.0 10 0.0 0 / 0
Magic 6 2.0 4.0 2 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 13 7 6 7 / 20
Iron 5 0 5 5 / 10

Jobs

Working Pops: 32/31

Job Assigned Pops Upkeep Production
Artificer 1 artifact_rolls: 2
Bureaucrat 0 wood: 1
administration: 1
Fisherman 8 food: 4
stability_loss_chance: 0.02
Harvester 5 stone: 0
wood: 3
stability_loss_chance: 0.02
Hunter 0 food: 2
stability_loss_chance: 0.02
Merchant 0 mounts: 0
trade_distance: 4
trade_slots: 2
trade_slot: 2
Metallurgist 5 stone: 1
bronze: 2
iron: 1
Miner 6 wood: 0
stone: 3
stability_loss_chance: 0.02
Mystic 2 magic: 1
Researcher 4 stone: 1
bronze: 1
research: 1
Vampire 1 stability_loss_chance: 0.1
food: 1
magic: 1

Districts, Cities, & Wonders

Districts

District Slots: 9

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: None

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: None

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: bronze

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: food

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Cache

Type: cache

Cost: stone: 4
wood: 3
bronze: 1

Modifiers: wood_storage_capacity: 5
stone_storage_capacity: 5
mounts_storage_capacity: 5
bronze_storage_capacity: 5

Node: stone

Ancient Fishery

Type: fishery

Cost: wood: 5
food: 5

Modifiers: wood_consumption: 1
fisherman_food_production: 1
food_production: 1

Node: research

Ancient Artifactory

Type: artifactory

Cost: stone: 4
wood: 4
magic: 3
bronze: 1

Modifiers: magic_consumption: 1
artifact_owner_death_loss_chance: -0.05
minimum_artifact_owner_death_loss_chance: 0.1

Node: None

Empty Slot


Bazaar

Type: bazaar

Cost: prestige: 5

Modifiers: prestige_gain: -1
merchant_trade_slot_production: 2
trade_risk_over_land: -0.1

Node: wood

Cities

City Slots: 5

Generic City

Name: Ecliptara

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Sanctum

Name: Tymbravane

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Generic City

Name: Beegrockhill

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Metropolis

Name: Liosantra

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
The Transcendent Forge None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Chasakan Imortal Quest 2 8 / 12 Discord Message (1371345658178441299)
Celtearan Games 1 4 / 15 Discord Message (1371346170122862643)
Mystery Artifact Great 3 9 / 16 Discord Message (1376638330883801141)

Modifiers

Field Value Duration Source
money_income 75.0 -1 1 Mercantile Vassal
magic_consumption 1.0 -1 Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
research_production 1.0 -1 Unique City
research_production 3.0 -1 Mirelight Union Provincial Vassal